
Music
Original music for games, from atmospheric exploration to intense gameplay.- Original & adaptive music
- Composition & arranging
- Rescoring
- Cinematic & trailer music
Sound Design
Sound design that gives games character, atmosphere, and impact.- Gameplay SFX
- UI & Foley
- Ambience & environments
- Creatures & characters
- Cinematic & trailer sound


Implementation
Interactive audio systems that respond to the player and the game world.- Unity + FMOD
- Unity + Wwise
- Adaptive music
- Gameplay states & transitions
- Footsteps & surface systems
- Spatial audio & reverb
- Dynamic ambience
ABOUT
I'm a Vancouver-based Game Audio Designer & Composer with a background in professional music performance, composition, and audio production. I combine creative sound with interactive audio implementation to bring game worlds to life.